Skip to content

v0.1.1 — First-run bundles, TUI app shell, BundleForge

Choose a tag to compare

@zarigata zarigata released this 22 Jun 23:26
· 8 commits to main since this release

What's new in v0.1.1

Step 1 — Packaged defaults fix

  • Default bundles now ship inside the wheel (10 v2 + 8 v1 bundles)
  • prometheus setup --dry-run no longer says "No bundles found"
  • prometheus bundles list works without a repo checkout

Step 2 — BundleForge + Model Catalog

  • 23-model catalog across 13 families with license tracking
  • 10 use-case templates (game dev, RAG, WhatsApp MCP, AssetForge, etc.)
  • Deterministic recommendation engine: prometheus bundleforge recommend "I want to build a game"
  • Commercial-safe enforcement prevents non-commercial models in commercial bundles

Step 3 — TUI 2.0 App Shell

  • 3-column layout (sidebar, main, inspector) with brand header and status bar
  • 14 sidebar entries including BundleForge
  • Zero raw Rich markup in any exported SVG
  • --exit-after-render flag for CI smoke tests

Step 4 — First-Run Setup Wizard

  • 9-step wizard (Welcome → Project → Hardware → Ollama → Bundle → Choice → Pull → Git/memory → Ready)
  • First-run detection with actionable guidance (no dead-ends)
  • Model pull info display (id, role, size, license, required/optional)

Step 5 — TUI Visual QA

  • 36 SVG artifacts exported and verified
  • Content density enforced (no empty debug panels)
  • Raw markup grep on all artifacts

Step 6 — RAG, MCP, AssetForge

  • Local RAG: prometheus rag init | ingest | query
  • MCP templates: prometheus mcp templates with honest caveats
  • Multi-capability BundleForge matching

Step 7 — Release validation

  • 1492 tests passed, 0 failures, ruff clean
  • CI workflow with 7 jobs
  • v0.1.1 readiness smoke script

Full install: curl -fsSL https://feverdream-dev.github.io/Prometheus/install.sh | sh

Full Changelog: v0.1.0...v0.1.1