v1.0.0-alpha2
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Pre-release
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59 commits
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since this release
Release v1.0.0-alpha2
Build Details:
- Commit: b4180a5
- Author: Filroden
Changelog
Changes since v1.0.0-alpha1
FEATURES
- Export to PNG: Maps can now be exported as a full resolution PNG from the main toolbar. This is a temporary feature until more extensive export features are added.
IMPROVEMENTS
- Entering 3D View now hides all tool sidebars.
- Changing tools while Edit mode is active will now disable the edit mode.
BUG FIXES
- Fixed an issue where performing a Quick Save would not visually update the map summary in the journal entry due to a missing embedded document ID. This did not affect the actual saved map data.
UNDER THE HOOD
- Added persistent sprite caching to the 2D canvas to stop memory spikes and frame drops when using the brush tools.
- Refactored the core procedural engine to utilise array buffer pooling. This prevents memory leaks and significantly reduces garbage collection stutters when rapidly painting complex terrain.