v1.1.0
Release v1.1.0
Build Details:
- Commit: eb442b7
- Author: Filroden
Changelog
Changes since v1.0.0
FEATURES
- Tectonic Fault Lines: Added a line tool to the Features tab to simulate plate tectonics (convergent, divergent, slip, and hotspot chains). This provides a method to draw mountain ranges, ocean ridges, or island chains directly.
- Custom Quick Styles for Routes: You can add, edit, or delete custom Quick Styles in the Settings tool. Updating a style applies the changes to every route using it. Deleting a style converts affected routes to a custom configuration to preserve their appearance. Pre-configured styles have been removed.
- Coloured Infrastructure Pins: Infrastructure pins can now be tinted with custom colours.
IMPROVEMENTS
- Right-clicking the canvas now ends an active route, fault line, or region polygon.
- Active lines and regions display in a distinct colour while being edited. The current last node is also larger while active.
- Infrastructure pin sizes can be configured in the edit toolbar. The initial label font size automatically matches this scale.
- Added a black border to all routes to improve visual contrast against the terrain.
- Region opacity is now a global display setting managed in the Settings toolbar.
BUG FIXES
- The first node of a new infrastructure route now displays immediately when clicked.
- Changing the sea level now triggers a full topography recalculation to accurately preserve coastlines and continental shelves.
- Infrastructure tooltips are disabled in any edit mode to prevent "ghost" tooltips appearing.
UNDER THE HOOD
- Isolated the procedural generation PRNG streams to prevent river and lake desynchronisation when feature settings are changed.
- Limited the undo history to the last 40 actions to prevent memory issues.
- Improved garbage collection to prevent memory issues.