v0.7.0-alpha: The Update Update (full stereo on the August 2026 game patch)
The game updated and broke the mod. This release is the mod catching up.
Ubisoft's ~31 GB "Last Rites" update (August 2026) replaced GRW.exe. This mod refuses to touch an executable it does not recognize, so on the updated game older releases simply ran flat: no crash, no risk, just no VR. That refusal is by design, and this release is the other half of the design: every engine address re-derived and re-verified against the new executable.
Verified in the headset on the updated game (2026-08-08): full stereoscopic 3D, head tracking, the fullscreen view, 4K internal rendering, head aim, Touch-as-gamepad, and the no-blur patch. All 11 camera hooks confirmed live in the log.
Bonus from the update: Steam and Ubisoft Connect now ship the byte-identical executable, so one verified address table covers both stores. (The two pre-update executables remain supported by their own tables, so nobody is left behind.)
What you currently get in this build
- Full stereo VR on the current game version, paced at 72 Hz, alternate-eye rendering with compositor reprojection
- True first person anchored to your character's head bone, with the close-range body blur removed
- Head aim (bullets follow your gaze, 1:1), toggle on Numpad Decimal
- Touch controllers as a full emulated gamepad plus tracked hand markers
- Scoped aiming that stays true (the mod steps aside while you are scoped)
- Hot-reloading config (
GRWVR\grwxr.cfg) plus thecfg_gui.exeslider editor
What the update broke, honestly
- Head hiding in first person is temporarily NOT working (confirmed in the headset). The update recompiled the engine function behind it, its signature no longer matches, and this mod never guesses addresses: the feature disables itself rather than risk your game. You will see hair or helmet from inside until it is re-derived by hand. Top restoration priority for the next release.
- Two developer-only research instruments are disarmed on the new build for the same reason. They shipped off by default; you will not notice.
Not sure it is broken yet, but flagged for re-verification
These worked before the update and are expected to work, but the update changed weapon handling (authentic reloads, two-primary loadout) and the internal structures they read have not been re-confirmed in the headset yet:
- The head-bone first-person anchor (eye height following stand, crouch, prone)
- The weapon-identification research readings (
wp_markers,wskel, off by default)
If either misbehaves for you, that is why. Please report it with your GRWVR\grwxr-<pid>.log.
The installer now finds your game by itself
No more pasting paths. install.bat locates the game in this order and tells you which method found it: the folder you unzipped into, then every Steam library on every drive (read from Steam's own library list, so unusual install locations work as long as Steam knows about them), then Ubisoft Connect's per-game install records, then the classic default paths. Only if all of that fails does it ask, and you can drag the game folder onto the window instead of typing. uninstall.bat detects the same way, removes exactly what the installer placed, and asks before touching your config and logs.
Settings for the new game version
- The update added FSR upscaling: keep it OFF with the mod (it sits inside the render path the mod manages, untested there).
- The update's new native immersion toggles (reduced highlight glow, throwable sightline preview off, hidden-UI sounds) work fine and are recommended in VR.
- Everything else unchanged: ASW off, fullscreen window mode, SMAA or no AA (never TAA), motion blur off, 72 fps limit.
INSTALL.txthas the full baseline.
The usual honesty
- Solo campaign only. Never co-op, PvP, or matchmaking (the game ships Easy Anti-Cheat). Offline mode recommended.
- There are still no real motion controls: Touch is an emulated gamepad, and the motion-tracked layers are head aim and hand markers. Read "Controller support, honestly" in the README before forming an opinion.
- Your antivirus will probably flag
dxgi.dll(Program:Win32/Wacapew.A!mlor similar). That is a machine-learning shape match on the hooking technique, not a signature match.INSTALL.txtexplains it in full, and the complete source is public if you would rather build it yourself.
Install: unzip anywhere, run install.bat, read INSTALL.txt. If your game is under Program Files, right-click install.bat and run as administrator.