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PredictionRigidbody.AngularVelocity() removes pending MoveRotation #1009

@vyachkoslav

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@vyachkoslav

Unity: 6000.3.5f2
FishNet: 4.6.20

Using MoveRotation or MovePosition doesn't add forces to the rigidbody, but they are cleared by AngularVelocity in RemoveForces

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