There is an error that happens on the client whenever you try to parent a NetworkTransform to an object that is not matching the condition. The error is caused because the client is unable to locate the parent NT, so it doesn't get spawned properly.
I believe that this kind of setup should be handled gracefully, because there would always be a disconnect with parenting as the child is rarely at the exact same position as its parent.
Including minimal reproduction project, requires the addition of Fishnet pro (I used 3.6.0) in the assets folder:
NetLODRepro.zip
To reproduce just host and join using another instance.
There is an error that happens on the client whenever you try to parent a NetworkTransform to an object that is not matching the condition. The error is caused because the client is unable to locate the parent NT, so it doesn't get spawned properly.
I believe that this kind of setup should be handled gracefully, because there would always be a disconnect with parenting as the child is rarely at the exact same position as its parent.
Including minimal reproduction project, requires the addition of Fishnet pro (I used 3.6.0) in the assets folder:
NetLODRepro.zip
To reproduce just host and join using another instance.