Releases: FlexVaultSCM/fxv-unreal-plugin
Releases · FlexVaultSCM/fxv-unreal-plugin
Release list
v0.6.0
v0.5.2
v0.5.1
v0.5.0
Immutable
release. Only release title and notes can be modified.
v0.4.0
v0.3.0
v0.2.0
0.2.0 (2026-09-10)
Features
- add notification for FlexVault SCM launch errors and update command execution parameters (fa61528)
- ci: add CI and release-please workflows with R2 mirroring (#11) (25aa76f)
- FlexVault Unreal Engine Source Control Plugin (full initial submission) (2e6a9b6)
- implement file SCM history support in the plugin (c2f2e48)
- Implement Get() via fxv cat and pin CLI compatible version range (#10) (200acfb)
- improve status update worker and provider connection logic (5f2ccaa)
- scc: gate publish on FlexVault login via per-user identity setting (#9) (ca09bb1)
- switch plugin to git-like edit-based workflow (disable read-only/checkout) (06c23d9)
Bug Fixes
- ensure proper handling of error messages in FFlexVaultRevertWorker and improve pipe reading logic in RunFlexVaultCommand (b948e1b)
- escape double quotes in descriptions for command line safety and improve author field handling in revision info (fb46562)
- improve status update handling and clarify check-in/check-out logic in FlexVault (1e9dd9a)
- normalize file path separators in status update handling (4fbe68e)
- rename GetHistory operation to GetSourceControlRevisionInfo to align with Unreal SCM API (939b818)
- resolve C4099 and C4244 compiler errors (8d0baff)
- resolve Slate thread crashes, status command storms, and post-submit reloads (#4) (b45edaf)
- update CanCheckIn logic and improve output capturing in RunFlexVaultCommand (b3d5a3c)