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5.0.0

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@JesOb JesOb released this 24 Feb 02:44
· 40 commits to 5.0-main since this release

Image Sequence_038_0002

This is initial public release of package

Fixed

  • Fixed multiselect support
  • Fixed populate resource refs spawn errors in console
  • Fixed auto run pipeline can not find pipeline

Changed

  • Changed Api to use C# 8 Nullable reference types
  • Updated package to C# 10
  • Updated minimal supported Unity version to Unity 2022.3

Removed

  • Removed API bloat
  • Removed Bundles related API (moved to Flexy.Bundles)

Added

  • Added Documentation
  • Added C# 8 Nullability warnings as errors
  • Added Generic AssetRef
  • Added SceneRef
  • Added AssetLoader - Responsible for loading assets from refs
  • Added Load Extensions - Extension methods that connect AssetRefs to AssetLoader
  • Added Pipeline - Flexible generic task processor. Used to prepare asset refs for build
    • Task AddRefsDirect
    • Task AddRefsFromDirectory
    • Task DistinctRefs
    • Task RunPipeline - Run sub pipeline
    • Task ResourcesPopulateRefs - Make refs work in runtime
    • Task RunOnBuildPreprocess - Autorun pipeline when you press build
  • Added RefsCollector - Utility to collect refs from object fields
  • Added AssetLoader_Resources - Default AssetLoader backend