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5.1.0

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@JesOb JesOb released this 01 Jan 13:57

Fixed

  • Fixed Unloading of scenes on load dummy scene
  • Fixed AssetLoader EditorGetAssetAddress to return only guid for any Prefab
  • Fixed unconsistent AssetRef loading in editor vs build. Editor was capable for load any asset on path while build can only load exact asset on address
  • Fixed loading incorrect asset in editor and inspector

Added

  • Added better exception message for chaning scene list from inside build
  • Added better customisation on dummy scene creation
  • Added shortcut to load correct dummy scene for urp
  • Added auto add URP/HDRP CameraData to camera in dummy scene
  • Added SetUniversalVersion pipeline task
  • Added AppRevision and reading revision from git repo pipeline task
  • Added customisation to SetUniversalVersion
  • Added VersionTag and Branch info support
  • Added Pipeline.CmdRun static method for batch mode run and aimple BuildPlayer Task
  • Added ability to have autorun pipelines and manual run that will autorun from running
  • Added logs on running pipeline tasks
  • Added Quarters to universal versioning and correct day 31 handling
  • Added ability to not update build number while set universal version
  • Added DevBuild option into BuildPlayer task
  • Added Build player task time and name options for output name

Changed

  • Changed better package naming
  • Changed better editor menu naming

Full Changelog: 5.0.3...5.1.0