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5.1.0
Fixed
- Fixed Unloading of scenes on load dummy scene
- Fixed AssetLoader EditorGetAssetAddress to return only guid for any Prefab
- Fixed unconsistent AssetRef loading in editor vs build. Editor was capable for load any asset on path while build can only load exact asset on address
- Fixed loading incorrect asset in editor and inspector
Added
- Added better exception message for chaning scene list from inside build
- Added better customisation on dummy scene creation
- Added shortcut to load correct dummy scene for urp
- Added auto add URP/HDRP CameraData to camera in dummy scene
- Added SetUniversalVersion pipeline task
- Added AppRevision and reading revision from git repo pipeline task
- Added customisation to SetUniversalVersion
- Added VersionTag and Branch info support
- Added Pipeline.CmdRun static method for batch mode run and aimple BuildPlayer Task
- Added ability to have autorun pipelines and manual run that will autorun from running
- Added logs on running pipeline tasks
- Added Quarters to universal versioning and correct day 31 handling
- Added ability to not update build number while set universal version
- Added DevBuild option into BuildPlayer task
- Added Build player task time and name options for output name
Changed
- Changed better package naming
- Changed better editor menu naming
Full Changelog: 5.0.3...5.1.0