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6.0.0
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JesOb
released this
03 Feb 19:28
Added
Added SceneList
Added SceneRef.SceneLoader
Added ExtractSceneListFromRefList Pipeline Task
Added support for prefabs in AddRefsFromDirectory
Changed
Changed IAssetRefsSource to use AssetRef instead of Object
Changed moved Documentation to Flexy.Docs repo
Changed LoadSceneTask now class with chain loading
Changed better editor menu naming
Changed Moved SceneLoading from AssetsLoader to SceneLoader
Changed ResourcesPopulateRefs dont add scenes to BuildSettings (BuildPlayer task set them directly)
Changed Moved AssetLoader.NewSceneCreatedAndLoadingStarted to LoadSceneTask.NewLoadSceneTaskStarted
Removed
Removed SceneLoadData - merged to LoadSceneTask
Fixed
Fixed Unloading of scenes on load dummy scene
Fixed AssetLoader EditorGetAssetAddress to return only guid for any Prefab
Fixed unconsistent AssetRef loading in editor vs build. Editor was capable for load any asset on path while build can only load exact asset on address
Fixed loading incorrect asset in editor and inspector
Fixed AddRefsFromDirectory now correctly adds scenes when filtered
Fixed scene loading in editor when simulate runtime behaviour and scene is not in build settings
Fixed load dummy scene with new dummy name if one already loaded
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