0.1.2
Fixes
- creating window in modulescripts no longer panics
Improvements
- you can create multiple windows now
API Changes
- window methods dont have dot syntax in this version (e.g. .set_visible() is now :set_visible())
- builtin window module got renamed to webview (before: require("@luneweb/window") | now: require("@luneweb/webview"))
- removed window.process_event
- added webview.event_loop
- added .id property to window
Changes from lune
- modules are cached the same way as roblox studio
- few changes to net library idk
- cross compilation
Full Changelog: v0.1.1...v0.1.2