Alright, it's time to implement the main menu. **Features:** - [x] background (`titscrn_0`) - [x] game title (`titscrn_1`) - [x] three buttons (**New Game**, **Load Game**, **Quit Tone**) - [x] probably, parse configuration file describing the UI - [x] button mouse hover behavior - [x] sparkles! - [ ] after a while, the title starts scrolling up, with the credits and lore (`credits.txt`) appearing on the screen: - starts scrolling after 27 sec, - the title gets scrolled up at 38 sec, - looks like this (note intervals!):    - is cycled - [ ] background music - [ ] click sound
Alright, it's time to implement the main menu.
Features:
titscrn_0)titscrn_1)credits.txt) appearing on the screen: