Releases: ForgeaX-Games/forgeax-studio
Releases · ForgeaX-Games/forgeax-studio
Release list
ForgeaX Studio v0.3.28
新特性
- feat: bootstrap complete worktrees (#908)
- feat(studio): adopt shared panel windowing (#903)
- feat(studio-qa): prove profile comparison on real carrier (#887)
修复
- fix(desktop): restore animated agent avatars (#916)
- fix: bootstrap published contracts in trusted mirror smoke (#918)
- fix(ci): prevent cross-run interactive check eviction (#912)
- fix(ci): make required checks and post-merge validation authoritative (#910)
- fix(ci): stabilize local gate and runtime archive scan (#907)
- fix(vfx): consume scoped editor preview runtime
- fix(ci): preserve SFC-07 identity across push contract tests (#901)
- fix: harden SFC-07 standard/heavy CI journeys (#876)
- fix(mirror): include relocated brand package in public snapshot (#898)
- fix(mirror): start public smoke through fx (#890)
- fix(mirror): preserve parity source directories (#889)
- fix(mirror): preserve engine source build modules (#888)
- fix(ci): make Runtime archive and runner routing deterministic (#885)
- fix(mirror): force-add reviewed generation artifacts (#884)
- fix(mirror): copy the video generation facade after filtering (#883)
- fix(mirror): preserve bundled generation facade files (#882)
- fix(ci): scope local contract to full validation (#881)
其他
- chore: consume Studio source assets from harness (#899)
- chore(studio): pin editor capture capability fix
- chore: enforce floating harness ownership
- docs(mirror): update public README release notes to v0.3.27 (#896)
- chore: move brand source under packages (#894)
- chore: move Studio docs into floating harness (#891)
- chore: organize root layout (#893)
- perf: speed up floating repo updates (#892)
- docs: finalize Runtime CI parity info report (#886)
- ci: materialize the Runtime Linux platform matrix (#871)
ForgeaX Studio v0.3.27
新特性
- feat(studio): route asset imports through editor gateway (#852)
- feat: publish independent Game Runtime packages (#849)
修复
- fix(ci): exclude release scan metadata from TruffleHog
- fix(studio): keep public mirror browser fallback neutral
- fix(studio): harden setup and editor preview wiring
- fix(release): build complete Runtime SDK declarations (#863)
- fix(release): isolate Runtime SDK declaration build (#861)
- fix(release): skip root prepare in runtime builds (#858)
- fix(studio): stabilize extension setup and runtime cleanup
- fix: isolate runtime dependency verification (#857)
- fix(studio): repair Windows marketplace plugin links
- fix(studio): install extensions with their declared package manager
- fix(studio): finish per-kernel permission review fixes (#848)
其他
- ci: cover escaped unicode release scan decoder (#870)
- chore: pin Studio server to merged capability-light fix
- test(studio): prove ProfileCapture through real editor host (#868)
- ci: align Runtime PR and release builds (#862)
- ci: skip docs-only validation and document failure analysis (#864)
- docs(adr): add 0031 cross-iframe interaction kernel + 0032 embedded-surface SDK (#860)
- ci: isolate game runtime package publishing (#853)
ForgeaX Studio v0.3.24
修复
- fix(stable): pin settings active-game compatibility (#780)
ForgeaX Studio v0.3.22
Play 模式冻结彻底修复 + 新建游戏白屏彻底修复 + 编辑器 UX 多项修复 + 端口隔离 + 编辑器面板贡献 + 视频资源管理 + Onboarding Tour 增强 + Hellforge 垂直切片
Fixes
- fix(editor): Play 模式下切换界面再返回,3D 渲染不再冻结
- fix(interface): 新建/切换游戏不再白屏,引擎完全就绪后才加载视口
- fix(editor): Hierarchy 搜索双 X 按钮修复、折叠全部时保持 Scene 根节点展开
- fix(editor): Content Browser 键盘 Delete 键支持所有资源类型
- fix(studio): 编辑器 gateway 端口隔离,standalone editor 不再与 Studio 端口冲突
- fix(workbench): AI workspace 初始化方式优化
- fix: 引擎升级兼容性加固
- fix(cli): 修复打包后运行时找不到 zod 依赖的问题
Features
- feat: 编辑器面板贡献(Editor Panel Contributions)— 支持插件注册自定义面板
- feat: 视频资源统一管理(Video Asset Management)
- feat: Activity Rail 导航 + 可调整大小的聊天面板
- feat(interface): Onboarding tour 支持多锚点区域联合
- feat(server): Game charter 改为资产驱动
- feat(harness): 在
.forgeax目录安装 skills
Hellforge
- 垂直切片打磨计划 + PR0-PR7 子计划落地
- PR1 品质房间相机、PR2a 闪避终结缝合、PR2b VFX 数据模型、PR2c 氛围与评分、PR3 模块化种子地牢
ForgeaX Studio v0.3.21
Play 模式渲染冻结修复 + 新建游戏白屏修复 + CLI zod 依赖补全
Fixes
- fix(editor): Play 模式下切换到 AI 界面再返回 Scene,3D 渲染不再冻结。
installVisibilityPause现在区分 editorApp 与 playApp,暂停/恢复正确的 app - fix(interface): 新建/切换游戏不再白屏。
switchGame现在等待引擎 Vite 重启完成后再刷新视口,避免 502 导致 pack-index 加载失败 - fix(cli): 添加
zod到 dependencies,修复打包后@forgeax/types内联代码运行时找不到 zod 的问题
ForgeaX Studio v0.3.20
ForgeaX Studio v0.3.20
Release — 2026-07-19 (hotfix rebuild)
Bug Fixes
- fix(editor): prevent teardown from despawning newly-instantiated scene entities
- teardownCurrentScene's worldRootHandles sweep was despawning entities that instantiateFlat had just created
- Fixes: empty Hierarchy, viewport showing only sky background after scene load
- fix: remove stale scan replay path
- fix(editor): prevent scene data loss from failed load + empty save
- ci: install gcc on self-hosted runner when cc is missing
Quickstart
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.18
ForgeaX Studio v0.3.18
Nightly automated release — 2026-07-15
Quick start
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.18
每日自动发布 — 2026-07-15
快速开始
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.17
ForgeaX Studio v0.3.17
Nightly automated release — 2026-07-13
Quick start
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.17
每日自动发布 — 2026-07-13
快速开始
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.16
ForgeaX Studio v0.3.16
Nightly automated release — 2026-07-12
Quick start
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.16
每日自动发布 — 2026-07-12
快速开始
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.15
ForgeaX Studio v0.3.15
Nightly automated release — 2026-07-10
Quick start
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx startForgeaX Studio v0.3.15
每日自动发布 — 2026-07-10
快速开始
git clone --recurse-submodules https://github.com/ForgeaX-Games/forgeax-studio.git
cd forgeax-studio && bun install && bun fx start