Nexus Unity 1.5.0
This release promotes the current development line to the public package.
Highlights
- Nexus Unity is now licensed under MIT.
- Local HTTP and WebSocket requests require the per-session auth token.
- Script writes and bulk PlayerPrefs deletion require explicit confirmation.
- Batches are bounded, readiness stays honest through import and Play Mode transitions, and GameObject read-back is richer.
- MCP client setup, bridge resources, path-security checks, test reporting, and cross-platform CLI handling are improved.
See CHANGELOG.md for the complete 1.5.0 change list and migration-relevant details.