KeeperFX Linux Alpha 1.4.0.5296
Weekly upstream sync — merges the KeeperFX team's latest alpha patches (19 commits, #5019–#5049). Verified to build clean on Linux before release.
Engine performance (single-player):
gpolypolygon rasterizer optimized for ~10% faster rendering (#5043)- Map-parchment (minimap) redraw performance fixed (#5041)
New feature:
- Map-specific sounds and speeches — maps can ship custom sounds/speech in their
.zipbundle (#5019)
Gameplay/engine fixes:
- Menu-sound gating fixed (#5028), mouse-light flicker on GUI menus fixed (#5040)
- Highscore input caret scaled/shaded/framed correctly (#5044)
- Computer players no longer sell enemy traps when building rooms (#5034)
pngpal2rawtool build error fixed (#5035)
Maps: Fortress added, Bash neutered, Dread Mountain fixed (#5032)
Controller: rumble only fires when a controller was the last input used (#5049)
Multiplayer: reliable slap/power-click (#5026), version-mismatch message (#5025), client clock synced to host (#5031), dynamic input-lag (#5033, #5036), desync fixes + logging (#5042), ghost-tagging fix (#5030), fixed pickup+cast at once (#5038), client-side info buttons (#5045)
The .flatpak refreshes on its monthly build; existing installs self-update to this engine on first launch.