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Added a StandardAttack changetype for ActiveEffects. This makes it easy to have an effect change an Adversary's or Character's base attack, such as when a beastform is applied.
The Countdown UI was rendering a lot of padding when empty. It now doesn't, cutting the height in half in that case. A good usecase now is to untick the three tabs to have it really tiny if you don't want to see countdowns right now.
Bugfixes
Resolved an issue where rolls in Group Rolls and Tag Team Rolls would auto roll instead of opening the Roll Dialog.
Resolved an issue when the Countdowns UI with scrollbar would jump to the top when a countdown was edited.
SRD Compendiums
Resolved an issue where some ActiveEffects on community features were missing descriptions.
Bold Presence no longer auto applies it's bonus. It has to be used and applied.
Earthquake was set up to erroneously consume a resource it didn't have, making it error.