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2.8.0

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@WBHarry WBHarry released this 27 Aug 13:22
· 78 commits to v14 since this release

Hope & Fear is released! All the content is now available with a lot of mechanics, bells and whistles.
We still have more we want to do, and we have some high priority improvements in the wings, but we didn't want to delay further.

Features

  • A massive rework to the tooltips in the system. Hip hip hurrah!
  • Transformations have been added as a new item type.
  • Added an Evolution action type for Adversaries.
  • Added a Group action type for Adversaries.
  • Specific levelup options. Brawlers can pick improved combo dice.
  • All Attack and Damage actions can now use Include Base Damage to get Weapon/StandardAttack damage when being set up.
  • Hope and Fear rolls have been retooled so they can be triggered via normal roll formulas. IE: 1d12h + 1d12f for a normal duality roll where the styled dice show up.

Bugfixes

  • Resolved an issue where applying a beastform could create duplicates of the beastform's features on the character.
  • Resolved drag-dropping a beastform item on a character not working.
  • Resolved an issue where it wasn't possible to drag/drop resort features in the Adversary edit sheet.
  • Resolved an issue causing IncludeBaseDamage on a weapon's action not to work.

SRD Compendiums

  • All Hope & Fear SRD content.
  • Fungril Ancestry was using the Galapa description.
  • Updated a lot of Adversaries to use Include Base Damage, making their actions work better if the StandardAttack is changed around.