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v1.3.0
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v1.3.0 Release Notes
Modified Height Check
- The height check now starts from 256 instead of 317 when searching downward.
Added Spin-Load Screen
- A spin-load screen now appears when generating the world or entering during rendering.
- This helps reduce freezes caused by rendering issues. (Not completely fixed yet.)
Improved Spawn Point Handling
- The spawn point height, which was previously fixed at 72, is now properly determined.
- The appearance of the spawn point has also been updated.
Updated Color Mapping & Block Rendering
- New color-mapped blocks have been added.
- Some blocks have been adjusted to no longer render.
Customizable Target Level (6-10)
- The target level can now be set between 6 and 10 when generating worlds.
- Levels 6-7 allow viewing worlds where trees and ores do not generate.
- Future updates will aim to use "create light" at levels 9-10 to simulate cave darkness.
- Entities may also be added in future versions.