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Half-Life Featureful SDK 2026-07-07

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@FreeSlave FreeSlave released this 07 Jul 12:37

This release includes:

  • The mod sample with all needed assets and demo maps.
  • The dev-only package that includes only updated game libraries and FGD.
  • The apk for Android (you'll need to manually put the featureful mod folder in your Android Xash3D-FWGS installation)
  • Custom FGD provided by the community with related assets (like entity-specific icons and models) that might help the level designer.

Note: zhlt entities are not included in the FGD. You must add zhlt.fgd to your game profile configuration in the map editor.

If you already have a mod in development based on Half-Life Featureful read this article to get the idea how to apply the new SDK version for your project.

Changelog

Bugfixes

  • Fixed grenades from grenadelauncher and timed spores from sporelauncher detonating right after spawn. The bug was introduced in 2026-06-29 update. Thanks @nreaLms for reporting.
  • Fixed player_hevsentence not playing the first sentence in sentence group.
  • Fixed GiveAmmo: expected weapon, but created entity is not a weapon message being printed in the console under wrong conditions. Thanks @lazy-paperboy for reporting.
  • Fixed antidotes not being removed (and thus not disappearing from HUD) on player's death.

Entities

Entity templates

Cvars

  • cl_steady_uncrouch is now saved to the client config. The cvar is now described in documentation.

Documentation