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FNF Mission Template v4.1.6

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@Mallen-git Mallen-git released this 29 Jun 12:22
· 255 commits to master since this release
  1. Fixed: Sometimes timer systems would fail when the server is under heavy load leading to premature ending of timers

  2. Added: When there are more than 80 players on the server their simulation is disabled at start until the server FPS is above 20 to prevent issues where this would crash the server

  3. Fixed: Finally fixed radio code assignment by constantly checking whether radios have been assigned by server and only running code after that

  4. Added: Vic radios are now set to the correct radio codes for the side they are assigned to

  5. Improved: Vehicle inventory clearing and group ID assignment moved to mission file