Skip to content

Releases: FridiNaTor1/HPL2-handyman

Vita is actually playable now!

Choose a tag to compare

@FridiNaTor1 FridiNaTor1 released this 24 Aug 20:16

Alright I would like to apologize as I know this got a lot of attention really fast, and I know it didn't work right away, but I have this proven build now, that works and plays. It's a good start, when I get my hands on a SD2Vita I will try to find the sweetspot between performance and graphical fidelity, aswell as ironing out bugs!

Oh and Android is finally signed, so you should be able to install and play it there too!

Enjoy!

Release 1.2 Another Major Vita release

Choose a tag to compare

@FridiNaTor1 FridiNaTor1 released this 23 Aug 09:30

Vita package has been bumped up to version 0.9. With a lot of missing graphics effects, screen effects now implemented. A bunch of optimization for map loading, making even the most demanding Custom Stories maps work. Every map has been stress tested, to make sure they don't crash on load, and save and load. And more!

It's Version 0.9, as it has only been test on Vita3K and not on real hardware yet, as I wait to receive as SD2Vita adapter in early September! Once it is debugged, tested and runs well on real hardware, without major crashes or issues. Then it will be set as version 1.0!

Enjoy!

Release 1.1 Major Vita Changes

Choose a tag to compare

@FridiNaTor1 FridiNaTor1 released this 22 Aug 16:01

Completely wiped VitaGL, and the required shader, and completely wrote a new renderer from scratch using Low level GXM Api. Bumped the Vita version to 00.50, there is more work to be done, some crashes need to be fixed, and also real hardware testing needed, everything has been tested on Vita3K only at this point.

Just a quick heads up for installing the Vita build, just install the VPK. and copy your Steam copy of Amnesia over to "ux0:/data/Amnesia/game"
So it should end up looking like "ux0:/data/Amnesia/game/Amnesia The Dark Descent"

Enjoy!

Release 1.0.1 Vita Improvements

Choose a tag to compare

@FridiNaTor1 FridiNaTor1 released this 21 Aug 18:18

Made some more Graphics improvements with the forward renderer, and also made the python script reduntant. You can not copy the Steam game folder directly to the Vita.
You still need libshacccg.suprx which you can easily get from https://github.com/SonicMastr/PIB-Configuration-Tool

Enjoy! :)

1.0

1.0

Choose a tag to compare

@FridiNaTor1 FridiNaTor1 released this 20 Aug 23:40

This is the first release, note the the builds haven't been tested all the way through the campaign, nor through multiple custom stories. Feel free to contribute and report issues.