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Release v3.1.5

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@github-actions github-actions released this 19 Sep 14:17
· 1 commit to 66890b9ee7692d6eb3553019bba37cf3f6d5fab1 since this release

Improvements

  • Spread GTN commander work across frames while keeping order commits atomic and preserving configured tempos and doctrine.
  • Prevent inactive LAND groups from skipping required shoreline bends; align save and restore terrain checks without deleting saved orders or groups.
  • Replace civilian protest boulders with actual stone projectiles, preserving throw cooldown and cleanup.
  • Keep garrison formation ownership intact so released units can resume movement and accept new routes.

Validation and upgrade

HEMTT build passed. Native runtime scenarios passed 58 checks, including real disk/process restart and packaged projectile and garrison lifecycle checks. Prior GTN scheduling and strategy scenarios also passed; dedicated-server measurements are not graphical FPS guarantees.

Restart the mission after installing the addon. The persistence format is unchanged; pre-GTN saves remain unsupported.

Known verification limits

The original vgroup_520797 campaign still requires its saved record to establish recovery. The exact reported persistent client animation was not reproduced; graphical test clients stalled during startup. The garrison retask defect was independently reproduced and repaired. No blanket animation resets or unsafe saved-route bypasses are included.

Full changelog: V3.1.4...V3.1.5