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reSOT v0.3.1

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@FulGerNet FulGerNet released this 24 Oct 10:22
· 4 commits to reSOT since this release

reSOT v0.3.1
This update fixes scene rendering, HUD alignment and touch navigation, and refreshes the launcher on Windows and Android.
Rendering fixes

  • Fixed incorrect depth handling for triangles crossing the camera plane, resolving the transparent bridge issue in the demo.
  • Fixed LowerBath light halos that remained excessively bright or visible through geometry.
  • Corrected partial depth clears and improved vertex precision.
  • Fixed an uninitialized-value issue in DXT texture decoding.
    HUD and touch controls
  • Fixed the upgraded retail health-bar background becoming misaligned as the maximum health increases.
  • Added touch support for literal-text menu choices, including Yes/No confirmation dialogs.
  • Added support for tapping the left and right arrows in the retail save selector.
  • Improved hit detection for side-by-side menu choices.
  • Kept the overlay toggle visible while touch controls are shown. The FPS button becomes invisible when the overlay is hidden, while its touch area remains active.
    Launcher updates
  • Added the current app version in the upper-left corner.
  • Updated the headings to reSOT, Prince of Persia and The Sands of Time.
  • Preserved Atlantis lettering for the first two headings and the regular font for the final subtitle.
    Builds and validation
  • Windows demo and retail executables: v0.3.1
  • Android APK: v0.3.1, versionCode 6
  • All 14 native GPU tests, both menu-pointer test suites and touch-overlay tests passed.
  • The bridge, LowerBath lights, extended health bar, menu touch controls and launcher changes were confirmed on the Android test device.
    Other devices, remaining scene-specific graphical issues and full-game completion remain under validation. Your own supported Xbox game files are required.

Full Changelog: v0.3.0...reSOTv0.3.1