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reSOT v0.1.1
reSOT v0.1.1
Prince of Persia: The Sands of Time (Xbox), statically recompiled for Windows and Android
Performance
- Improved Vulkan rendering with specialized shaders and pipeline caching.
- Retail’s title screen improved from roughly 31 to 59 FPS at 480p on the tested Android device.
- Reduced Android rendering overhead and timer synchronization costs.
- Display refresh rate now follows the selected FPS limit.
Fixes - Fixed an audio-related crash reported in the demo’s Sand Birds section.
- Corrected audio interrupt handling and retail callback synchronization.
- Audited shared fixes across Windows and Android.
Builds - Updated Android and Windows demo/retail builds to 0.1.1.
- Passed GPU rendering, audio and interrupt regression tests.
Known limitations - Some gameplay scenes still fall below 60 FPS.
- First-use shader compilation can cause brief stalls.
- Reduced heat and battery consumption require further testing.
- An intermittent black screen after returning to the Android app remains under investigation.
Full Changelog: v0.1.0...v0.1.1