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reSOT v0.1.1

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@FulGerNet FulGerNet released this 20 Oct 14:06
· 5 commits to reSOT since this release

reSOT v0.1.1

Prince of Persia: The Sands of Time (Xbox), statically recompiled for Windows and Android

Performance

  • Improved Vulkan rendering with specialized shaders and pipeline caching.
  • Retail’s title screen improved from roughly 31 to 59 FPS at 480p on the tested Android device.
  • Reduced Android rendering overhead and timer synchronization costs.
  • Display refresh rate now follows the selected FPS limit.
    Fixes
  • Fixed an audio-related crash reported in the demo’s Sand Birds section.
  • Corrected audio interrupt handling and retail callback synchronization.
  • Audited shared fixes across Windows and Android.
    Builds
  • Updated Android and Windows demo/retail builds to 0.1.1.
  • Passed GPU rendering, audio and interrupt regression tests.
    Known limitations
  • Some gameplay scenes still fall below 60 FPS.
  • First-use shader compilation can cause brief stalls.
  • Reduced heat and battery consumption require further testing.
  • An intermittent black screen after returning to the Android app remains under investigation.

Full Changelog: v0.1.0...v0.1.1