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Hypercom v0.2.0

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@Fulgan Fulgan released this 04 Aug 15:04

Hypercom runs a small server inside Vanguard Galaxy so the Ship Optimizer web app can read your
inventory, loadouts, shops and the galaxy around you, and change things for you. The app ships inside the
mod - there is nothing separate to install, and it works on a phone or tablet beside you.

Requires BepInEx 5. Install the zip with a mod
manager (like Vortex) or extract it into your game folder, then start the game.

Changed since 0.1.0

A lot of work here:

  • A completely new optimisation system was built into the plugin. Instead of relying on main stat alone,
    it tries to factor in substats, fire rate and aspects to calculates a "DPS index".
    It also takes the overall ship's power consumption into accounts and will consider it when suggesting a
    switch (so swapping weapon don't make you lose that 20% power bonus).

  • A new "sell list" function has been introduced to help you manage your armory.

  • A map has been added. This is very much a work in progress but it already let you see where you have stored materials through a heat map and a "find my stuff" function that let you search for material. The ship's current location is also much easier to read than in the game.

  • Faction reputations (under the map) for both "reputation" and "conquest" categories. There is also a ledger for both but it works by polling your reps so it will do some weird stuff if you reload a save (rep. changes between the saves will be worked as new correction entries)

Note: The "Officers" tab is only present in the beta version of the game. It would be too much work to make it functional in the release version when it's going away in a few weeks.

And some less drastic changes:

  • Phone or tablet pairing from a QR code in the settings tab.

  • The web UI now ships inside the plugin instead of as a ui folder of loose files. Upgrading removes the old folder for you if the content matches what was distributed (leavs any changes behind)

  • A plan that would make your ship worse now says so. Turrets and modules share one stepped reactor
    budget, so changes that each look like a gain can add up to a loss.

  • Settings now belong to a playtrough. Starting a new game (or swapping between different saves) no longer inherits the last character's sell rules and filters. Also, optimization settings are now saved per ship.

  • Fixed: the reputation view lists the factions actually in the war, including the Umbral rank, and no longer shows non-combatants sitting at zero.

  • Better ranking. Fire rate, reactor scaling and weapon power are read the way the game computes them,
    so the numbers the app shows match what you see in-game.

Questions or bugs? Join the Discord. This is an unofficial, fan-made
mod, not affiliated with or endorsed by Bat Roost Games.