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Added capture_simulator_view to capture Unity's Device Simulator screen, optionally select the Simulator device by name, and draw a Safe Area outline overlay while preserving the source aspect ratio when only one output dimension is provided.
Fixed
Fixed Device Simulator captures being vertically flipped.
Removed the Game View fallback from Device Simulator captures so device switches no longer return a stale 16:9 Game View image when the Simulator preview texture is not ready.