Skip to content

v0.4.6

Choose a tag to compare

@Winlifes Winlifes released this 17 Jun 08:05

Fixed

  • Made external script refresh and compilation requests resilient when Unity Auto Refresh is disabled or a hot-reload plugin intercepts the normal refresh path. request_recompile, wait_for_compilation(force_refresh), and execute_code now share a fallback refresh flow and return REFRESH_DID_NOT_START_COMPILATION instead of reporting stale compilation results as success when scripts still look uncompiled. (#15)