Releases: FunplayAI/funplay-unreal-mcp
Releases · FunplayAI/funplay-unreal-mcp
Release list
v0.2.0
Added
- Expanded the Unreal tool set from 62 to 97 tools, with 32 exposed in the default
coreprofile. - Added API discovery, viewport control, procedural builders, material graph editing, DataTables, UMG, Niagara, organization, instancing, asset-reference lookup, health checks, undo/redo, output-log filtering, screenshot UI capture, and optional-plugin probes.
- Added undo-transaction grouping for batch and procedural mutations, plus a safety denylist for console commands.
Fixed
- Fixed
list_layerson Unreal versions whereEditorLevelLibrary.add_all_layer_names_to()takes no output argument. - Fixed Codex one-click TOML config updates so the existing
funplay-unrealenv table is replaced instead of leaving stale tokens or duplicate tables. - Fixed README tool-count copy for the 32-tool
coreprofile and 97-toolfullprofile.
Notes
- Blueprint event-graph node wiring remains out of scope because the K2 graph API is not exposed to Python; Blueprint support covers structure, components, CDO defaults, and compile.