Skip to content

Releases: FunplayAI/funplay-unreal-mcp

Release list

v0.2.0

Choose a tag to compare

@github-actions github-actions released this 23 Jun 12:10

Added

  • Expanded the Unreal tool set from 62 to 97 tools, with 32 exposed in the default core profile.
  • Added API discovery, viewport control, procedural builders, material graph editing, DataTables, UMG, Niagara, organization, instancing, asset-reference lookup, health checks, undo/redo, output-log filtering, screenshot UI capture, and optional-plugin probes.
  • Added undo-transaction grouping for batch and procedural mutations, plus a safety denylist for console commands.

Fixed

  • Fixed list_layers on Unreal versions where EditorLevelLibrary.add_all_layer_names_to() takes no output argument.
  • Fixed Codex one-click TOML config updates so the existing funplay-unreal env table is replaced instead of leaving stale tokens or duplicate tables.
  • Fixed README tool-count copy for the 32-tool core profile and 97-tool full profile.

Notes

  • Blueprint event-graph node wiring remains out of scope because the K2 graph API is not exposed to Python; Blueprint support covers structure, components, CDO defaults, and compile.