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AOV Management

David Thomas edited this page Jul 24, 2026 · 7 revisions

About

AOV Management is where users can customise a rebuild by overriding automated settings 'Render Engine' and 'Lightgroup Regex' by assigning AOVs to the relevant columns / lists for their rebuild.

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AOVs must be added 1 per line in all columns. Adding multple AOVs to the same line (even with spaces) will break the rebuild.


aov_management_lines

When transferring AOVs between columns they should be cut / paste

copy / paste will leave duplicate AOVs in multiple columns and will trigger a warning message to the user use the AOV in only one column.


aov_management_duplicates_01

This rule does have one exception for the additive rebuild, whereby users can add duplicate AOvs to multiple (light and material) columns, and is intended for use to workaround a limitation that can occur working with a render that has an empty emission AOV or incomplete materials rebuild due to missing emission, and whereby the emission AOV maybe stored in a custom lightgroup AOV so can be used in both material and lightgroup breakouts. An example of such a render is can be found in the 'Limitations' page.

AOVs Read

This column lists LIGHT, MATERIAL & UTILITY AOVs found in the render.

It's read only (greyed out) by default for users to see assigned AOVs that match the corresponding list, and to prompt users to use the automated 'Render Engine' setting before editing.

It is editable by checking on the 'Edit AOVs Read' button below.

If you cannot see AOVs you wish to populate in AOVs Read you can either update the Render Engine, cut / paste from UNASSIGNED READ: or update... 'Lightgroup Regex' to re-populate this column.

AOVs Unassigned Read

Lists UNASSIGNED AOVs found in the render.

AOVs listed under UNASSIGNED READ:

can be cut to columns ADD LIGHTING: ADD MATERIALS: ADD UTILITIES: OMIT: (as per user preference for breakout or omission).

Add Lighting

Add custom or unassigned light AOVs found in the render to the 'Lightgroup' breakout by adding them to this list.

Custom or unassigned lights are typically listed under UNASSIGNED READ: in the previous (aov_unassigned_read) column.

Add Materials

Add custom materials found in the render to the 'Materials' breakout by adding to this list.

Add Utilities

Add custom utilities found in the render to the 'Utilities' breakout by adding to this list.

Omit List

Is where users can add AOVs from previous columns they wish to omit from the breakout.

Cryptomatte layers are added to the OMIT list by default.

Edit AOVs Read

Off by default. This can be checked on to edit AOVs Read column above.

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