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v6.02.12

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@RTQS1792 RTQS1792 released this 14 May 20:07
· 5 commits to main since this release

Changed

  • Stationary sensor payload now pre-filtered by team (lib/game/game_engine.py). state["sensor"]["stationary"] is a dict with enemies / teammates / detections keys instead of a raw list — strategies no longer need to loop and color-filter manually.
  • Updated example_def (example/example_def.py) to demonstrate the new stationary sensor API.
  • Renamed sensors in config/rules/v1.2.yml: red egocentric_map → egocentric_flag_region; blue egocentric_map → egocentric_agent_region.
  • HUD text size and spacing (config/game_config.yml): increased line_height 18 → 28 px and font_size 18 → 25 px for better readability.

Full Changelog: v6.02.10...v6.02.12