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v6.02.12
Changed
- Stationary sensor payload now pre-filtered by team (
lib/game/game_engine.py).state["sensor"]["stationary"]is a dict withenemies/teammates/detectionskeys instead of a raw list — strategies no longer need to loop and color-filter manually. - Updated
example_def(example/example_def.py) to demonstrate the new stationary sensor API. - Renamed sensors in
config/rules/v1.2.yml: redegocentric_map→egocentric_flag_region; blueegocentric_map→egocentric_agent_region. - HUD text size and spacing (
config/game_config.yml): increasedline_height18 → 28 px andfont_size18 → 25 px for better readability.
Full Changelog: v6.02.10...v6.02.12