A fast code formatter for GDScript in Godot 4.
Changelog
Fixed
- Fix long ternaries without pre-existing backslashes or delimiters formatting in a way that GDScript doesn't parse (the formatter will now add parentheses around the expression and indent it) (#293)
- Fix non-parenthesized lambda can lead to a parse error when not parenthesized or followed by other arguments (#292)
- Fix max_line_length in .editorconfig ignored when linting (#272)
Learn more about the formatter in the GDScript Formatter documentation