[Auto] [Update] Document expression syntax highlighting, layer property type, AI sub-agents, and other recent GDevelop changes#698
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…ty type, AI sub-agents, and other recent GDevelop changes
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This PR was automatically generated by the Update docs from GDevelop commits workflow.
An AI coding agent analysed recent commits in 4ian/GDevelop
and updated the documentation to reflect user-facing changes.
GDevelop commits covered
The AI agent summary is:
Made concise updates across seven doc pages to reflect recent user-facing GDevelop changes:
interface/preview.md: noted that the "Start all previews from scene X" setting now persists in the project file.behaviors/events-based-behaviors/index.md: added the new Layer property type for custom behaviors.interface/scene-editor/layers-and-cameras.md: mentioned that custom objects' layer cameras can now be moved via the usual camera actions.all-features/resources-loading/index.md: noted the new scene name parameter on Preload/Unload object actions and the matching condition.interface/events-editor/index.md: documented the new Select All and deselect-on-click multi-selection behavior.events/expressions/index.md: added a short note about the new syntax highlighting in expressions.interface/ai/agent/index.md: documented sub-agents appearing inline during agent runs.Skipped: bug fixes, internal/TypeScript/CI commits, the CLI/portable build (developer/CI tooling, outside the game-creator audience).
Please review the changes carefully before merging.