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Avoid a duplicate reload on startup - #40

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Dream-Master merged 1 commit into
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algent/performances
Jul 10, 2026
Merged

Avoid a duplicate reload on startup#40
Dream-Master merged 1 commit into
masterfrom
algent/performances

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@Algent

@Algent Algent commented Jul 10, 2026

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Summary

Avoid triggering a full resource reload for no reason. This can take around 40s on java 8, a lot less on J25.

My tests:

####### Daily 617
# J8 Normal First boot
[16:56:03] [Client thread/INFO] [Angelica]: The game loaded in 245.46 seconds.
# J8 Normal 2nd boot
[17:09:45] [Client thread/INFO] [Angelica]: The game loaded in 213.671 seconds.
# J8 Normal 3rd boot
[17:18:57] [Client thread/INFO] [Angelica]: The game loaded in 218.035 seconds.

# J8 NH Changed First boot
[17:04:07] [Client thread/INFO] [Angelica]: The game loaded in 219.663 seconds
# J8 NH Changed 2nd boot
[17:14:52] [Client thread/INFO] [Angelica]: The game loaded in 175.218 seconds.
# J8 NH Changed 3rd boot
[17:37:25] [Client thread/INFO] [Angelica]: The game loaded in 179.231 seconds.

I couldn't see any regression from it (guide was fine in game, no missing texture or anything)

Checklist

  • I have tested this PR in DevEnv
  • I have tested this PR in Fullpack
  • This PR is in compliance with the GTNH AI Policy

@Algent Algent added the Bug Fix Fixes a bug. Please link it in the PR if an issue exists for it. label Jul 10, 2026
@Algent
Algent requested a review from ABKQPO July 10, 2026 15:57
@Dream-Master
Dream-Master merged commit 1308d1a into master Jul 10, 2026
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@Dream-Master
Dream-Master deleted the algent/performances branch July 10, 2026 16:04
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3 participants