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Releases: GTTeancum/OpenXML1xbox

OpenXML1xbox 0.9.1 beta

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@GTTeancum GTTeancum released this 15 Oct 13:50

Changes since 0.9 beta

  • Fix shared flight ceiling enforcement so holding ascent cannot climb beyond the loaded map bounds.
  • Include the costume, character and menu resources missing from the previous package.
  • Include Bishop's XML1-native power tiers and model-based selection portrait. [ROUGH DRAFT ON POWERS]
  • Include subsequent character metadata, save discovery, PC interface, sound-bank routing, contiguous-memory and startup repairs.

Installation

Requires the X-Men Legends (World) Xbox ISO. Extract the ISO filesystem, then extract the release ZIP directly into that same folder, beside default.xbe. Launch X-Men Legends.exe. First-run setup prepares loose resources, PKGBs and XMLB files while preserving the overlay. Existing installations can overlay the ZIP in the same way; back up modded files before replacing them.

The EXE is self-contained; no separate runtime DLLs or launcher are needed. The supplied build.ini retains modderMode=1 for beta testing.

Verification and remaining work

HAARP camera issue #16 remains open; performance on other hardware still needs feedback.

OpenXML1xbox 0.9 beta

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@GTTeancum GTTeancum released this 23 Sep 18:47

OpenXML1xbox 0.9 beta

This beta expands the native PC build and its support for community character content.

Included

  • Self-contained X-Men Legends.exe with no adjacent runtime DLLs or renderer worker.
  • First-run loose-file extraction and XML-to-XMLB conversion.
  • Native 720p/1080p output, PC options, keyboard and mouse controls, Quit menu entry, FPS display, performance logging, and audio device recovery.
  • Angel, Bishop, and Sunfire roster content.
  • Global XML2 character combat-handler support and PC ZSND support used by imported characters.

Beta status

  • Imported-character power coverage remains under active validation.
  • Cross-machine performance remains open pending tests on additional hardware.
  • Multiplayer and extended audio testing remain beta-test targets.

Requires the X-Men Legends (World) Xbox ISO. The release archive is an overlay and does not contain the original game data.

0.8b

0.8b Pre-release
Pre-release

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@GTTeancum GTTeancum released this 15 Sep 14:49

Windows beta for engine-level assessment, using the native Direct3D 8 renderer.

Includes 1080p widescreen output, keyboard/mouse controls and rebinding, XML1-themed native Options/Advanced Options, loose assets/PKGB support, first-run asset preparation, and main-menu Quit.

Requires your own X-Men Legends (World) Xbox ISO. Extract its Xbox filesystem first, then extract the release ZIP into that folder and launch X-Men Legends.exe. The executable prepares assetsfb.zip; it does not extract a raw ISO. Both architectures of the required Visual C++ runtime are included. See the README for setup and controls.

The 35-file payload was validated against a fresh ISO installation through movies, 3D menus, level-one gameplay, pause/resume, restart, Options/Advanced and Quit. All generated resources and payload hashes passed verification. Testing was headless and muted: audio fidelity, GUI setup interaction, physical device recovery and full-game/multiplayer coverage remain unverified.

This is a prerelease, not a full-game compatibility claim. The ZIP contains additions/replacements only; no ISO, saves or complete original game assets are included. The manifest and SHA-256 checksums are attached separately.