Unreal Tournament Xbox 1.1
Unreal Tournament Xbox 1.1
Version 1.1 is a complete release package, not a patch.
Package correction — July 31, 2026
The original 1.1 archive was replaced less than 24 hours after release to include System\DefUser.ini and System\User.ini, which are required for clean startup. This is a corrected 1.1 package, not a new release or version.
Installation
Install the release into a clean Xbox game folder, then copy only the Maps, Textures, Sounds, and Music asset folders from a legally owned Unreal Tournament GOTY PC installation.
Do not copy the PC System folder. Version 1.1 includes the tested Xbox System files and configuration.
Full instructions, credits, original Jailbreak documentation, and a per-file SHA-256 manifest are included in the archive.
General
- Staged the tested System set so users only need to supply owned game assets.
- Added required player profiles that save name, character, team preference, controller mapping, and Tournament progress.
- Added multiplayer profile selection and profile switching.
- Added a working Xbox dashboard game icon and save image.
- Audited and expanded credits for all bundled community content.
Content
- Added CTF-Titania.
- Added Master Chief, DM-HangEmHigh, and DM-Halo-Derelict.
- Updated the PlayStation 2 character pack to version 3.0.
- Added the OldSkool Amp'd Weapons mutator.
- Retained the 39-map PlayStation 2 and Dreamcast console map pack.
- Retained Jailbreak III Gold with its original documentation.
Fixes
- Fixed skeletal-model crashes, animation, rendering stability, face winding, weapon attachments, and Skaarj blood effects.
- Fixed a potential CTF-Darji16 crash with mixed custom bots.
- Fixed weapon selection, weapon wheel, per-player dispatch, and missing/delayed weapon sounds.
- Fixed Instant Action bot count, score limit, time limit, and game rules.
- Fixed crashes on DM-CanyonFear, DM-Halberd, DM-Hood, and DM-Pantheon.
- Fixed Tournament post-match flow and per-profile progress for all ladders.
- Fixed lighting on DOM-Coagulate and DM-Morpheus.
- Animated the loading wheel during synchronous loading.
Menus
- Added an advanced Controls menu with presets, per-button mapping, controller imagery, and contextual scrolling.
- Added monitor/TV safe-zone size and position settings.
- Added brightness, contrast, and gamma correction.
- Added profile creation/loading, player naming, and alphabetized character selection with corrected portraits.
- Tightened all split-screen and System Link plus split-screen controls per viewport.
- Gave Tournament its own themed UI and post-match presentation.
- Ran a full alignment, footer, slider, highlight, and command-wiring pass across the menu set.
Checksums
- SHA-256:
6F61844B51233C2241ADB928F853BA0E43EADCFCF76D267309393AABDEEBF614 - SHA-1:
FE8E0E89B0EA978C1589AB3D91CE7A6129B8F16F