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Unreal Tournament Xbox v1.1.9b Public Test

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@GTTeancum GTTeancum released this 16 Aug 02:45
· 3 commits to main since this release

Unreal Tournament Xbox v1.1.9b Public Test

This is a public test build for the upcoming version 1.2 release. It is a full
package, not a patch. Please install it in a clean folder and follow the
included installation instructions.

Visual fixes

  • Fixed the texture and lighting flicker that could make maps suddenly become
    dark, overly bright, smeared, or stretched while playing
  • Fixed related problems that appeared after changing brightness, contrast,
    and gamma
  • Tested the fixes while following moving bots through several visually varied
    maps and repeatedly changing the display settings
  • Reduced intermittent texture pop-in and gameplay hitches caused by the
    renderer recycling active texture-cache entries too early

Mutators and game modes

  • Restored all fourteen standard Unreal Tournament mutators to the Xbox menu
  • Added AgentX 0.99 and Akimbo Arena
  • Fixed OldSkool Weapons so its Unreal minigun replaces the standard Unreal
    Tournament minigun
  • Added Last Man Standing to Instant Action, Split Screen, and System Link
  • Last Man Standing includes the expected lives setting, deathmatch maps, and
    no-time-limit rules
  • Fixed the OldSkool minigun's looping sound playing too slowly and at too low
    a pitch

Console maps

  • Fixed startup failures in CTF-Phalanx, CTF-Spirito, CTF-Stormfront,
    CTF-Sundial, DM-CanyonFear, DM-Halberd, DM-Hood, and DM-Pantheon
  • Rechecked all eight maps in live matches with bots

System Link (experimental)

  • Improved joining, leaving, reconnecting, returning to the lobby, and moving
    to the next map
  • Fixed false connection warnings that could appear during an otherwise healthy
    match
  • The connection-problem icon remains active and will still appear when the
    game detects a genuine network problem
  • Tested hosting, joining, map changes, connection loss, failed joins, lobby
    re-entry, and longer two-console-emulator sessions

Tournament and menus

  • Fixed the first match of a Tournament ladder crashing during loading
  • Verified the first match and progress advance in all five Tournament ladders
  • Fixed long menu pauses that could freeze both the music and CityIntro for
    several seconds
  • Added the current version number to the bottom-right of the main-menu footer

Widescreen preview

  • Added automatic widescreen detection using the Xbox dashboard setting
  • Widescreen gameplay now shows a wider view instead of stretching the 4:3
    game world
  • The original 4:3 view remains available when widescreen is disabled in the
    dashboard

Known limitations

  • The HUD and menus still stretch horizontally in widescreen
  • Safe Area Size currently changes the entire picture rather than only moving
    the HUD inward
  • Four-player widescreen and a wider range of real-Xbox HDMI/capture setups
    still need additional testing
  • Co-op Tournament is not included in this public test

Reporting problems

Please include the following details when opening a GitHub issue

  • The map and game mode
  • Player and bot count
  • Display and widescreen settings
  • Whether the match was local or System Link
  • What happened immediately before the problem
  • Screenshots or short videos when the problem is visual

Please also upload your ut99.log file whenever possible

  • Use an Xbox FTP program to copy ut99.log from the game folder on your Xbox
    to your PC; it is normally beside default.xbe in the folder often named
    UT99x
  • Open or create the GitHub issue and click inside the large description
    textbox
  • Drag ut99.log from File Explorer and drop it directly into that textbox
  • Wait for GitHub to finish uploading it and insert a file link before
    submitting the issue
  • If drag and drop does not work, click the attachment link at the bottom of
    the textbox and select ut99.log manually