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Local Language

gabbajo3 edited this page Aug 1, 2026 · 1 revision

Local Language

Every line ships in English. Local Language lets your character speak a second language you fill in yourself (your guild's language, an RP-lore language, whatever you want) and switches between the two automatically depending on who's around, without you touching a setting mid-session.

Turning it on

Off by default: Settings → "Use local language". Turning the switch on by itself does nothing yet, you still add your own lines per skill via that skill's Edit button, on the <YourClass> Skills (LOCAL) panel (see Settings). Any skill you haven't translated simply keeps using its English line, so you can translate incrementally, skill by skill, without anything going silent in the meantime.

When your character actually switches

  • Solo (not in a group): always follows the Solo language setting (English or Local), a plain fixed choice since there's no group to measure.
  • In a party or raid: switches to Local automatically once more than half the group shares your own guild, English otherwise. This is recalculated live every time a line is about to fire, so it reacts immediately if people join or leave mid-session, no need to be in a "stable" group first. If you're not in a guild yourself, there's no majority to compute, so it stays English regardless of who's around.
  • Exception: the personal "welcome" greeting (the one-off line said to a specific new player joining your group, as opposed to the general "someone joined" line) follows that one player's own guild membership instead of the group-majority rule above. A non-guildmate joining an otherwise-local group still gets welcomed in English, and a guildmate joining an otherwise-English group still gets welcomed in Local.
  • Exception: Death: Guild (the guild-chat death announcement) always uses the local language whenever the master switch is on, with no majority check at all, since it's sent to guild chat and the audience is your guild by definition. True even solo, even with zero guildmates currently grouped with you. Death: Group and Death: Raid (party/raid chat, someone in your actual group died) follow the normal group-majority rule like any other skill.

Placeholders

Available in both English and Local lines:

  • %t: the target's name (falls back to "you" if nothing meaningful was targeted).
  • %p: your pet's name, if you have one.
  • %w: the deceased's last words (Death: Guild lines only, needs the optional DeathNotificationLib addon). Lines using %w are only ever picked when there actually are last words to show, otherwise a plain line without %w is picked instead, so nothing ever reads like "said nothing before dying".

Sharing translations

Export/Import carries both languages at once, so sharing your configuration with a guildmate hands them your local-language lines too, not just the English ones. See Editing Lines, Export & Import.

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