Releases: GaimsDevSoftware/glaze-coder
Releases · GaimsDevSoftware/glaze-coder
Release list
glaze-coder v0.2.0
Big release: apps built with glaze-coder can now offer their users free AI, the launcher picks up work Glaze's agent left behind, and a guided setup gets new machines running in minutes.
AI engines in your apps (glaze-byok-ai skill)
- Apps scaffolded with glaze-coder let the END USER pick the AI engine: built-in Glaze AI (their credits), a free Google Gemini key, OpenRouter free models, or their own Claude subscription through the local Claude Code CLI.
- Automatic fallback chain: when the chosen engine is blocked (credits empty, quota hit), the app retries through the user's configured free engines. Glaze AI is never entered via auto-fallback, so nobody spends credits unasked.
- Claude CLI engine: structured output via --json-schema, keychain-safe login(1) pty for GUI apps, and auto-opening Terminal for login when needed. No tokens or keys are ever collected.
- Developers set a default policy for new apps in ~/.config/glaze-coder/defaults.json; the skill honors it at scaffold time.
Continue where Glaze's agent stopped
- glaze-dev queue lifts the paused prompt queue out of the Glaze window (it lives only in UI memory) with full, untruncated text.
- The Raycast "Glaze: Edit App" command's desktop choice opens the Claude Code desktop app on the right folder with a ready-made resume prompt, queue included. ZCode gets the same flow.
New in glaze-dev
- glaze-dev setup: guided onboarding and health check of the whole installation, in English, works even before Glaze is installed.
- glaze-dev icon : every new app gets its own generated icon (initials on a name-derived gradient); no more inherited template icons.
- glaze-dev handoff : builds the agent-independent resume prompt used by the Raycast flow.
- Cloned apps no longer inherit personal Claude Code permission files or stale worktrees.
Everything else
- CI on GitHub Actions: shell syntax checks, typography scan, skill and manifest validation on every push.
- README leads with what the project gives you; the installer ends with the setup check.
- Skill and docs updated for Glaze SDK 0.11 (built-in AI, MCP servers, Claude CLI, native images).
Install or update:
curl -fsSL https://raw.githubusercontent.com/GaimsDevSoftware/glaze-coder/main/install.sh | zsh
glaze-coder v0.1.0
Build, edit and run Glaze (Raycast) Mac apps from Claude Code for free.
Install
Easiest: download glaze-coder-installer.dmg below and open it. Right-click "Install glaze-coder.command", choose Open, then click Open again in the warning. A Terminal window sets everything up.
The warning appears only the first time, because the installer is not signed with a paid Apple certificate.
Terminal:
curl -fsSL https://raw.githubusercontent.com/GaimsDevSoftware/glaze-coder/main/install.sh | zsh
Requirements
- macOS (Tahoe or newer) on Apple Silicon
- Glaze installed with at least one app
- Claude Code installed