Releases: GameFrameX/com.gameframex.unity.entity
Releases · GameFrameX/com.gameframex.unity.entity
2.4.6
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2.4.6 (2026-07-29)
Bug Fixes
dependencies: 更新依赖项版本以支持新功能和修复已知问题 (66d2c7b )
2.4.5
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2.4.5 (2026-07-03)
Bug Fixes
entity: 修正 EntityComponent 默认命名空间与空引用防护 (0bbb04f )
2.4.4
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2.4.4 (2026-06-08)
Bug Fixes
entity: 事件处理函数使用 Create 工厂方法创建 EventArgs (da6a5bf )
2.4.3
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2.4.3 (2026-06-01)
Bug Fixes
entity: userData 安全类型转换与 OnRecycle null 检查防护 (8fab6e4 )
entity: 修复 ReleaseEntityGroup 无效的保存恢复逻辑 (f9deb80 )
entity: 恢复 EventArgs 引用池释放,优化异常处理和异步取消 (d4e1215 )
Performance Improvements
entity: EntityGroup 字典使用 instanceCapacity 作为初始容量 (f6fa7e3 )
entity: EntityGroup 添加 Dictionary 索引优化 O(1) 查找 (9e1793b )
entity: HideAllLoadedEntities 优化为 O(n) 批量处理 (7cb9ad3 )
2.4.2
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2.4.2 (2026-05-28)
Bug Fixes
ci: 统一 .github 工作流配置 (efd2f08 )
deps: 补充 package.json 中缺失的包依赖 (166259c )
2.4.1
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2.4.1 (2026-03-05)
Bug Fixes
EntityManager: 修复实体资源加载成功判断条件 (3dc46de )
2.4.0
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2.4.0 (2026-03-05)
Bug Fixes
Features
Entity: 增加实体组默认容量和过期时间配置 (06e0a48 )
Inspector: 为实体组件检视器添加默认容量和过期时间配置 (27edc8a )
实体组件: 为实体实例对象池添加默认容量和过期时间的可配置属性 (3c40983 )
2.3.0
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2.3.0 (2026-01-19)
Features
2.2.0
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2.2.0 (2026-01-19)
Features
2.1.0
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2.1.0 (2025-12-23)
Features