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New gameservers & features#1158

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dgibbs64 merged 42 commits intodevelopfrom
ultimatebyte-dev
Oct 27, 2016
Merged

New gameservers & features#1158
dgibbs64 merged 42 commits intodevelopfrom
ultimatebyte-dev

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@UltimateByte
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UltimateByte and others added 30 commits October 24, 2016 00:28
@dgibbs64
Few changes i made compared to your revision though: 
- Parameter level: # Github Branch Select > ## Github Branch Select 
- Link : ## Server Start Parameters | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
- Location: ## Service Name > Shouldn't be in "Directories", stays in "LinuxGSM Advanced Settings" but at the very bottom of it
- Link/description: ## Service Name > One liner description to fit your other changes
Ready for testing
[ ERROR ] instead of [ERROR ]
Used to fit other comment sizes, i guess
Since login variable is removed for servers that don't need steam auth, this won't show a failure anymore but a simple info and anonymous login will be used.
solves hanging on update if steamuser is not set
@dgibbs64 dgibbs64 merged commit 111668c into develop Oct 27, 2016
dgibbs64 added a commit that referenced this pull request Oct 30, 2016
* If there are backups in backup dir. Fixes #1140

* mainly improves logging #1098

* Better logging, output & compatibility #1098

* fn_check_cfgdir for Rust fixes #1141

* fn_set_config_vars is not for every game

removing some games i know don't use it

* Install config if missing fixes #1142

* Clear more logs #1137

* Putting all this into functions & prepare noprompt

* noprompt & shutdownonbackup #1098

* fix syntax & messages #1098

* messages that make more sense #1098


* New backup vars

# Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"

* Should fix missing cached mem #1143

* fix the fix for #1143 (close double quote)

* move -type f before -mtime

* New gameservers & features (#1158)

* Two # is now one block of settings & descriptions

* directories comments and logs naming

* dgibbs revision and root check

* update_steamcmd.sh Check is now done out of functions

* Better way to detect screen #1154 and #1156

* Backup function improvements (#1161)

* Added no of days since last backup

* Added lock file creation to logs

* Improvements up command_backup.sh

Changes to the messages displayed on screen
added trap and improved lockfile support
renamed some functions
other misc changes

* Updated Version numbers
@UltimateByte UltimateByte deleted the ultimatebyte-dev branch October 31, 2016 23:02
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lock Bot commented Jul 18, 2018

This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

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2 participants