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Or should i say "settings"
@dgibbs64 Few changes i made compared to your revision though: - Parameter level: # Github Branch Select > ## Github Branch Select - Link : ## Server Start Parameters | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters - Location: ## Service Name > Shouldn't be in "Directories", stays in "LinuxGSM Advanced Settings" but at the very bottom of it - Link/description: ## Service Name > One liner description to fit your other changes
Ready for testing
[ ERROR ] instead of [ERROR ]
Used to fit other comment sizes, i guess
Since login variable is removed for servers that don't need steam auth, this won't show a failure anymore but a simple info and anonymous login will be used.
solves hanging on update if steamuser is not set
dgibbs64
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Oct 30, 2016
* If there are backups in backup dir. Fixes #1140 * mainly improves logging #1098 * Better logging, output & compatibility #1098 * fn_check_cfgdir for Rust fixes #1141 * fn_set_config_vars is not for every game removing some games i know don't use it * Install config if missing fixes #1142 * Clear more logs #1137 * Putting all this into functions & prepare noprompt * noprompt & shutdownonbackup #1098 * fix syntax & messages #1098 * messages that make more sense #1098 * New backup vars # Backup maxbackups="4" maxbackupdays="30" stoponbackup="on" * Should fix missing cached mem #1143 * fix the fix for #1143 (close double quote) * move -type f before -mtime * New gameservers & features (#1158) * Two # is now one block of settings & descriptions * directories comments and logs naming * dgibbs revision and root check * update_steamcmd.sh Check is now done out of functions * Better way to detect screen #1154 and #1156 * Backup function improvements (#1161) * Added no of days since last backup * Added lock file creation to logs * Improvements up command_backup.sh Changes to the messages displayed on screen added trap and improved lockfile support renamed some functions other misc changes * Updated Version numbers
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