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Also improved compatibility with older lgsm versions Commit for testing
some work in fn_backup_clearing is needed for this to work properly
# Backup maxbackups="4" maxbackupdays="30" stoponbackup="on"
Please, test on ubuntu to confirm it's working
…ers/LinuxGSM into ultimatebyte-dev
fixes and improvements
* Two # is now one block of settings & descriptions * directories comments and logs naming * dgibbs revision and root check * Backup & Layout rework * removed duplicate updateonstart * Fixed missing space on [ERROR ] [ ERROR ] instead of [ERROR ] * Error space wasn't missing Used to fit other comment sizes, i guess * Anonymous login is now an info Since login variable is removed for servers that don't need steam auth, this won't show a failure anymore but a simple info and anonymous login will be used. * update_steamcmd.sh Check is now done out of functions * solves hanging on update if steamuser is not set * New gameserver layout & functionalities * Better way to detect screen As per #1154 and #1156 * Moved to LinuxGSM-DevTools https://github.com/GameServerManagers/LinuxGSM-DevTools/blob/master/GameServer-Template/gameserver
* Added no of days since last backup
Allows the number of days since last backup to be displayed
* Added last backup x days ago
Added a bracket in the last backup date stating how many days ago the last backup took place
* Added lock file creation to logs
* corrected trap display ...
* Updated comment
* updated log message
* Lockfile
* downloading ${filename}...
* Improvements up command_backup.sh
Changes to the messages displayed on screen
added trap and improved lockfile support
renamed some functions
other misc changes
No requirement for it to be displayed everytime
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