Skip to content

Releases: GameWorkstore/protocolaudio

1.1.0

Choose a tag to compare

@HanzaRu HanzaRu released this 12 Jun 09:35

+Added support to pause and resume behaviour instead of play and stop.

1.0.9

Choose a tag to compare

@HanzaRu HanzaRu released this 23 Jun 12:06
+Exposed Play and Stop from BGM service

1.0.8

Choose a tag to compare

@HanzaRu HanzaRu released this 19 Jun 22:23

+Added support for BGM Intros:

  • BGMPacks supports intro music clips. To use it, add an additional object with 'AudioComponent' and 'BGMIntro' as children of your BGMPack.

1.0.7

Choose a tag to compare

@HanzaRu HanzaRu released this 10 Dec 11:35

+Added BGMService and BGM system

1.0.6

Choose a tag to compare

@HanzaRu HanzaRu released this 19 Aug 14:48
Updated README.md

1.0.5

Choose a tag to compare

@HanzaRu HanzaRu released this 19 Jul 19:27

+Protocol Audio now is based on AudioName scriptable objects for best in class serialization and attribution

1.0.4

Choose a tag to compare

@HanzaRu HanzaRu released this 27 Aug 22:46
Merge branch 'main' of https://github.com/GameWorkstore/protocolaudio…

1.0.3

Choose a tag to compare

@HanzaRu HanzaRu released this 20 Jun 18:26
+Implemented Stop function

1.0.2

Choose a tag to compare

@HanzaRu HanzaRu released this 20 Jun 15:40
+Now protocol audio automatically collects all samples from children …

1.0.1

Choose a tag to compare

@HanzaRu HanzaRu released this 04 May 04:29
+version 1.0.1

+Fixed access for API
+Added read-only original volume of audio pack to allow restore after volume be changed at run
+Added some sample scenes