Oxide/uMod Plugin for Rust — Label any deployed entity with a custom text that appears when you look at it.

| Label display |
Input UI |
 |
 |
- Label any deployed entity — storage boxes, electrical components, doors, workbenches, generators, and more
- Label appears only when looking at the entity (raycast-based, configurable distance)
- CUI InputField — clean in-game popup with text input
- TC authorization required to set or change labels (players without access cannot label)
- Delete button — remove labels directly from the UI
- Labels are in-memory only — no persistence, no files, wipe-safe
- Copy
EntityLabel.cs into your oxide/plugins/ folder
- The plugin will compile and load automatically
- Grant the permission:
oxide.grant group default entitylabel.use
| Permission |
Description |
entitylabel.use |
Allows setting and deleting labels |
- Stand in front of any deployed object (within
MaxDistance)
- Type
/label in chat
- Enter your label text → press Enter to save
- Use Delete to remove an existing label
{
"Command": "label",
"Permission": "entitylabel.use",
"MaxDistance": 5.0,
"MaxLabelLength": 50,
"LabelFontSize": 14,
"LabelColor": "1 1 1 1"
}
| Field |
Default |
Description |
Command |
label |
Chat command to open the label UI |
MaxDistance |
5.0 |
Raycast distance in meters |
MaxLabelLength |
50 |
Maximum characters per label |
LabelFontSize |
14 |
Display font size |
LabelColor |
1 1 1 1 |
Label text color (RGBA) |
Made by GameZoneOne
📧 info@gamezoneone.de