Unity package providing multi-editor IDE integration — VS Code, Cursor, Antigravity IDE, Zed.
Forked from com.unity.ide.rider (v3.0.40) and adapted for VSCode-family and other editors.
- Editor discovery — auto-detects VS Code, Cursor, Antigravity IDE, and Zed installations on macOS and Linux (Windows: VSCode-family only)
- Project generation — generates
.slnand.csprojfiles for code completion and IntelliSense - File opening — opens files at the correct line and column via
--gotofrom Unity - VSCode workspace files — generates
.vscode/settings.json(files.exclude for Unity assets) and.vscode/launch.json(Unity debug attach configurations) on first project sync
Add to your Unity project via UPM (requires your own package registry — the com.unity.* namespace is reserved):
com.gamiable.unity-ide
- Unity 2021.3 or newer
- A supported editor installed
Once installed, select your editor via Unity > Preferences > External Tools > External Script Editor.
The package will:
- Discover your editor installation automatically
- Generate
.slnand.csprojfiles in the project root on each script change - Create
.vscode/settings.jsonand.vscode/launch.jsonon first sync (preserved on subsequent runs)
Open C# files from Unity to launch them in your editor at the correct position.
See IMPLEMENTATION.md for the repeatable transformation guide when updating from upstream Rider package.