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Releases: Gandorfin/Tales-of-Destiny-2

Patch: QS v1.2.0

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@Gandorfin Gandorfin released this 07 Sep 16:03

Patch Notes

  • Applied extensive scenario and skit corrections from playtest feedback.
  • Improved punctuation, typography, terminology, and missing dialogue.
  • Fixed text fitting across menus, equipment descriptions, and battle results.
  • Translated Mystic Arte cut-in banners.
  • Added translated ending credits while retaining existing movie subtitles.
  • Renamed the snow town to its official Tales name, Frostheim.

Patch: QS v1.1.9f

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@Gandorfin Gandorfin released this 04 Sep 19:27
  • Fixed enemy-name and battle-text changes being silently overwritten when
    PAK1_PACKED resources were staged during the final FILE.FPB build.
  • Enemy translations are now reapplied after pak1 staging, immediately before
    the archive is assembled.
  • Translated enemy encounter names in the central TEKI table and the
    corresponding per-enemy parameter blocks.
  • Patched enemy arte names and boss taunts stored in alternate ENd script
    members. These copies were not covered by the original member-1 translation
    table.
  • Fixed the Japanese -Rune Uruz- banner reported during battle, together
    with the related -Rune Algiz- variants.
  • Added six battle-only translations that did not exist in the original table:
    Sand Shoot, -Luminous Field-, -Genius-, -Wisdom Rondo-,
    -Regeneration-, and -Spider Net-.
  • Mystic Artes translated names display in battle

Patch: QS v1.1.8

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@Gandorfin Gandorfin released this 30 Aug 21:22

Patch notes
Thanks to @Randomggjc for pointing these out

  • Corrected awkward dialogue and character references in several story scenes.
  • Fixed a reversed meaning in the treasure-discussion skit.
  • Improved the waiter-job invitation and Coliseum dialogue.
  • Fixed missing spaces and round labels in Coliseum announcements.
  • Restored consistent “Holy Woman” terminology.
  • Checked affected dialogue layout and skit timing.

PSP_Patch_v0.2.0

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@Gandorfin Gandorfin released this 30 Aug 16:20

Fixed game freeze after meeting Elrane for the first time
Applied a small-letter font hack thanks to SkyBladeCloud

Patch: QS v1.1.7

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@Gandorfin Gandorfin released this 29 Aug 18:18

Patch Notes:

-Fix crash in Oberon Corporation Mine when picking the Cheesecake recipe
-Fix Irene's name

PSP_Patch_v0.1.0

PSP_Patch_v0.1.0 Pre-release
Pre-release

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@Gandorfin Gandorfin released this 29 Aug 13:32
fcdbf71

Our First PSP patch, all thanks to Casino3346
Scenario, skits, and most of the menu should be translated
There is still some stuff to be added in the Menu/UI category and subtitles for FMVs

Patch: QS v1.1.6F

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@Gandorfin Gandorfin released this 27 Aug 16:05
e9a4506

-Reverted to old font

Patch: QS v1.1.6

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@Gandorfin Gandorfin released this 25 Aug 23:35

-Fixed human error mistake
-Corrected several mistranslated or awkward scenario lines around Judas, and the monsters near town.

Patch: QS v1.1.5

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@Gandorfin Gandorfin released this 25 Aug 22:04

Translation updates

Font Change

Standardised terminology: Woodrow, Aethersphere, Oberon Corporation, and Eye of Atamoni.

Corrected Atamoni and Fortuna’s gender references.

Applied Woodrow terminology to scenarios, skits, quiz text, and skit titles.

Fixed invalid Unicode ellipses in skits 00840_02 and 00988_02.

Shortened nine skit lines that exceeded their audio timing; all timed skit records now pass the audit.

Corrected Kyle’s line to: “Wait! Why are you helping us anyway?!”

Patch: QS v1.1.3

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@Gandorfin Gandorfin released this 22 Aug 21:59
8ba72ee

Translating more leftover Japanese, getting closer to that 99.9%