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1. Getting Started

Gareth Parker edited this page Mar 25, 2025 · 4 revisions

Getting Started

A Fields of Mistria mod has, at minimum, two pieces to it.

  1. A manifest file.
  2. A file that defines what changes you want to make to Fields of Mistria.

Manifest File

The manifest file is a file at the top-level of your mod called manifest.json and defines information about your mod such as the mods Name, Author, Version and other details. Without a manifest file, MOMI will not recognise your mod and will not install it. An example of the simplest manifest file will look like this:

{
  "author": "Mod Author Name",
  "name": "Mod Name",
  "version": "1.0.0",
}

Making Your Changes

Once you have a manifest file, the next step is to add another file to define the changes you'll be making. Whether you want to replace sprites, add new outfits, translate the games text or add new quests into the game you'll need to define more JSON files that define what you want to change in the game. What files, and their formats, will depend on what you're changing but they are largely all based around adding JSON files to specific folders. For example, if you want to add items into stores, you'll create JSON files in the stores/ folder of your mod for MOMI to discover while if you want to replace or add sprites to Fields of Mistria you'll create JSON files in the sprites/ folder.

Until the Wiki is more fleshed out with information on each of these types of modifications, the Readme of MOMI has the specifics of each JSON format and MOMI includes a few example mods to look at.

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