You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
For some reason that I forgot, a while ago I moved my clip, trigger, etc, textures into the "textures/common" folder, and I've had times when those textures don't show up in NRC's texture browser.
In the console it says those textures are loaded successfully, and it says "Showing 11 shaders" when I click the "common" folder, but none of them is actually being shown.
If I create a brush and manually type in the texture path/name in the Surface Inspector, then that texture gets displayed in the texture browser just fine (until I delete the brush. I made sure "Hide Unused" is turned off, but it kinda seems like it's behaving as if it wasn't.
If I move those textures to another folder, then they get displayed in the texture browser just fine. I don't quite remember why I moved them to "common", but there was a reason... (Maybe because I thought that NRC expects that folder by default for those textures. By now I don't know if that's true any more.)
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
(I'm using NRC with Godot)
For some reason that I forgot, a while ago I moved my clip, trigger, etc, textures into the "textures/common" folder, and I've had times when those textures don't show up in NRC's texture browser.
In the console it says those textures are loaded successfully, and it says
"Showing 11 shaders"when I click the "common" folder, but none of them is actually being shown.If I create a brush and manually type in the texture path/name in the Surface Inspector, then that texture gets displayed in the texture browser just fine (until I delete the brush. I made sure "Hide Unused" is turned off, but it kinda seems like it's behaving as if it wasn't.
If I move those textures to another folder, then they get displayed in the texture browser just fine. I don't quite remember why I moved them to "common", but there was a reason... (Maybe because I thought that NRC expects that folder by default for those textures. By now I don't know if that's true any more.)
All reactions