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Releases: GazPrash/2d-to-3d-voxelizer

pix2dTo3dApp - staging - pre-release v1.0.4

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@GazPrash GazPrash released this 15 Aug 08:31

Major Update

[NEW!] Editor Mode

Now it is possible to edit and fix in-accuracies of your generated models:

image
  • Currently a Brush Tool and an Eraser Tool is Supported, more improvements to come soon!
  • Separate Viewer and Editor modes.

New Config options

Introducing Roundness Adjustment settings that can help you get a more finer control over the curvature of the model.

  • Steepness Curve: Adjusting this will determine how chuffy or pointy your model is, unless you want a pointy figure (like a Beyblade for instance) you should keep this low or the default value.
  • Base Thickness: This controls the strength of the curvature of your mode, lower value will result in a flat shape and a higher value will make it more round or curvy. Consider the following example:
image image

[L] Base Thickness: 2.5 (default)
[R] Base Thickness: 3.5

Note: The Depth Scale also affects the base thickness and ultimately has a say on the curvature of the model too! So you may sometimes need to min-max both the scales together to get the best result.

Handy export improvements

  • Now models are automatically exported as a .zip file consisting of the .obj and .mtl for the corresponding model.

Added new demos

  • Added new demo sprites to play and mess around with.

Full Changelog: v1.0.3...v1.0.4

pix2dTo3dApp - staging - pre-release v1.0.3

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@GazPrash GazPrash released this 25 Jul 13:44

Major Update

  • Now we support exporting the model as separate .obj and .mtl files so that it is usable with most game engines and other 3D modelling software out there.
  • Added a Render Mode in the Viewer Panel to see how lighting affects your model as well as an Isometric Mode.
  • Minor UI changes
image

Full Changelog: v1.0.2...v1.0.3

pix2dTo3dApp - staging - pre-release v1.0.2

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@GazPrash GazPrash released this 18 Jul 15:04

Major Update - v1.0.2

  • added a 6-sided mode
  • UI improvements (no more eye-blinding light theme)
  • optimizations for flat shape, quad and 6-sided generations
  • sorted out logging system and removed logging in prod builds

New Contributors

  • @KorynDev made their first contribution in #2
  • Update README with installation and Linux build instructions by @KorynDev in #2

Full Changelog: staging-v_1_0_1...v1.0.2

pix-2d-to-3d staging pre-release v1.0.1 [minor patch]

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@GazPrash GazPrash released this 07 Jul 08:37

v1.0.1 [minor patch]

  • fixed ui related issues
  • fixed file uploader dialogue issues
  • fixed an issue where the user wasn't able to re-generate a model after modifying the underlying image art
  • added a background for the main page

Full Changelog: staging...staging-v_1_0_1

pix-2d-to-3d staging pre-release

Pre-release

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@GazPrash GazPrash released this 05 Jul 12:58

This is the v1.0 release of pix-2d-to-3d app.

Supported Assets:

  • Windows (x64/amd64) – amd64 Installer (.exe) and portable executable (.exe)
  • macOS (Apple Silicon) – Packaged .dmg for Apple Silicon (M1/M2/M3/M4/Neo)

Note*
Can also be built via wails v2 on your specific OS

Full Changelog: https://github.com/GazPrash/2d-to-3d-voxelizer/commits/staging