Releases: GazPrash/2d-to-3d-voxelizer
Release list
pix2dTo3dApp - staging - pre-release v1.0.4
Major Update
[NEW!] Editor Mode
Now it is possible to edit and fix in-accuracies of your generated models:
- Currently a Brush Tool and an Eraser Tool is Supported, more improvements to come soon!
- Separate Viewer and Editor modes.
New Config options
Introducing Roundness Adjustment settings that can help you get a more finer control over the curvature of the model.
- Steepness Curve: Adjusting this will determine how chuffy or pointy your model is, unless you want a pointy figure (like a Beyblade for instance) you should keep this low or the default value.
- Base Thickness: This controls the strength of the curvature of your mode, lower value will result in a flat shape and a higher value will make it more round or curvy. Consider the following example:
[L] Base Thickness: 2.5 (default)
[R] Base Thickness: 3.5
Note: The Depth Scale also affects the base thickness and ultimately has a say on the curvature of the model too! So you may sometimes need to min-max both the scales together to get the best result.
Handy export improvements
- Now models are automatically exported as a
.zipfile consisting of the.objand.mtlfor the corresponding model.
Added new demos
- Added new demo sprites to play and mess around with.
Full Changelog: v1.0.3...v1.0.4
pix2dTo3dApp - staging - pre-release v1.0.3
Major Update
- Now we support exporting the model as separate
.objand.mtlfiles so that it is usable with most game engines and other 3D modelling software out there. - Added a Render Mode in the Viewer Panel to see how lighting affects your model as well as an Isometric Mode.
- Minor UI changes
Full Changelog: v1.0.2...v1.0.3
pix2dTo3dApp - staging - pre-release v1.0.2
Major Update - v1.0.2
- added a 6-sided mode
- UI improvements (no more eye-blinding light theme)
- optimizations for flat shape, quad and 6-sided generations
- sorted out logging system and removed logging in prod builds
New Contributors
- @KorynDev made their first contribution in #2
- Update README with installation and Linux build instructions by @KorynDev in #2
Full Changelog: staging-v_1_0_1...v1.0.2
pix-2d-to-3d staging pre-release v1.0.1 [minor patch]
v1.0.1 [minor patch]
- fixed ui related issues
- fixed file uploader dialogue issues
- fixed an issue where the user wasn't able to re-generate a model after modifying the underlying image art
- added a background for the main page
Full Changelog: staging...staging-v_1_0_1
pix-2d-to-3d staging pre-release
This is the v1.0 release of pix-2d-to-3d app.
Supported Assets:
- Windows (x64/amd64) – amd64 Installer (
.exe) and portable executable (.exe) - macOS (Apple Silicon) – Packaged
.dmgfor Apple Silicon (M1/M2/M3/M4/Neo)
Note*
Can also be built via wails v2 on your specific OS
Full Changelog: https://github.com/GazPrash/2d-to-3d-voxelizer/commits/staging