Releases: Gelatinous-Code/Encounterizer
Releases · Gelatinous-Code/Encounterizer
Release list
v1.3.0
1.3.0 (2026-07-22)
Features
- add complete SRD compendium (932a95d)
- add DM screen and battle organizer (3c1393e)
- add DM screen and battle organizer (6dc8991)
- add DM screen rules reference (76f5029)
- add fv URL param for flavor pool version on encounters page (a287306)
- automate semantic releases (17eab77)
- combat flavor pools behind flavorVersion with fv URL param (#89) (556e8f5)
- complete structured SRD content wave (afef9c9)
- deepen encounter recipe playbooks (35a47db)
- extract combat flavor pools behind flavorVersion (v1 default) (8ef05b0)
- make parties durable across DM tools (29c98a4)
- maps: Building Interior generator (679b7fc)
- maps: Building Interior generator (b760ecd), closes #146
- maps: grimmer room-flavor voice pass (1660b6b)
- maps: grimmer room-flavor voice pass (09c8ae0), closes #121
- maps: layout select, scale tiers, and the City Streets generator (8bac66e)
- maps: layout select, scale tiers, and the City Streets generator (88601aa), closes #145
- maps: slim map history storage to seed + options (72d06f9)
- maps: slim map history storage to seed + options (f66167d), closes #124
- maps: spatial tuning — elevated terrain cost and deployment doctrine (cc58c5f)
- maps: spatial tuning — elevated terrain cost and deployment doctrine (c377da2), closes #122
- noncombat: diegetic wager-board and rough-map player handouts (57107c5)
- noncombat: DM toolbar — open player view, copy player markdown, download JSON (74feb20)
- noncombat: player-screen route at /noncombat/player (#50) (217c1cb)
- noncombat: player-view projection layer with CI spoiler lint (#134, #50) (f00d6df)
- streamline navigation and add DM reference (f5e8eeb)
Bug Fixes
- exclude DM Screen from tool picker (d660c61)
- maps: emit pillars as wall loops in UVTT export (c1dbf17)
- maps: emit pillars as wall loops in UVTT export (0fd79f1), closes #120
- noncombat: gauntlet and social player surfaces tease instead of solve (#134) (c9c2aea)
- noncombat: investigation deck stays DM-side; player exports regenerate from seed (a6ee941)
- noncombat: player route nav suppression under trailingSlash + hydration guard (db0dbf0)
- noncombat: player surfaces speak in scene voice — felt lines, woven speech, map guard (#136) (23a1586)
- noncombat: review fixes — felt register and repetition, verb-list weave guard, disjointness test (34324cf)
- read share params from location instead of useSearchParams (d9dd81c)
- share-link hydration dead on dev hard loads (useSearchParams dehydration) (3be6e48)
- smooth encounter recipe selection (3bbe6cd)