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Add a UI button to refresh entities that contain mesh data
Moved the ObjectType enum to common_functiosns since I use it in multiple places.
Change the StringProperty for model_path and texture_path to be a FILE_PATH subtype. It was a directory picker before instead of a file picker.
Add a button to the UI that allows the user to refresh the mesh data in the object depending on the settings they have for mesh, model, item, and door entities.
Update the way the item entity works to match the latest release. Leaving the group attribute matcher code in for any old content made with it.